The creation of Justification is the purpose of and reason for Backstory. The
dismantling of Justification is the purpose and function of the Acts. The
gathering of information necessary to dismantle Justification is the purpose and
function of the Scenes. And the nature of the specific Justifications used in a
particular story determines all the thematics.
With such a wide range of
effects, one would expect the subject of Justification to be extensive and
complex. It is. Fortunately, the concepts themselves are actually very simple.
We shall explore those now.
First of all, what is Justification?
Justification is a state of mind wherein the Subjective view differs from the
Objective view. Okay, fine. But how about in plain English!!!! Very well, when
someone sees things differently than they are, they are Justifying. This can
happen either because the mind draws a wrong conclusion or assumes, or because
things actually change in a way that is no longer consistent with a held
view.
All of this comes down to cause and effect. For example, suppose
you have a family with a husband, wife and young son. Here is a sample backstory
of how the little boy might develop a justification that could plague him in
later life….
The husband works at a produce stand. Every Friday he
gets paid. Also every Friday a new shipment of fresh beets comes in. So, every
Friday night, he comes home with the beets and the paycheck. The paycheck is
never quite enough to cover the bills and this is eating the wife alive. Still,
she knows her husband works hard, so she tries to keep her feelings to herself
and devotes her attention to cooking the beets.
Nevertheless, she
cannot hold out for long, and every Friday evening at some point while they eat,
she and her husband get in an argument. Of course, like most people who are
trying to hold back the REAL cause of her feelings, she picks on other issues,
so the arguments are all different.
This short description lays out a
series of cause and effect relationships that establish a justification. With
this potential we have wound up the spring of our dramatic mechanism. And now we
are ready to begin our story to see how that tension unwinds.
The Story
Begins: The young boy, now a grown adult with a wife and child of his own, sits
down to dinner with his family. He begins to get belligerent and antagonistic.
His wife does not know what she has done wrong. In fact, later, he himself
cannot say why he was so upset. WE know it is because his wife served
beets.
It is easy to see that from the young boy’s knowledge of the
situation when he was a child, the only visible common element between his
parent’s arguments and his environment was the serving of beets. They never
argued about the money directly, and that would probably have been beyond his
ken anyway.
Obviously, it is not stupidity that leads to misconceptions,
but lack of information. The problem is, we have no way of knowing if we have
enough information or not, for we cannot determine how much we do not know. It
is a human trait, and one of the Subjective Characters as well, to see
repetitive proximities between two items or between an item and a process and
assume a causal relationship.
But why is this so important to story?
Because that is why stories exist in the first place! Stories exist to show us a
greater Objective truth that is beyond our limited Subjective view. They exist
to show us that if we feel something is a certain way, even based on extensive
experience, it is possible that it really is not that way at all.
For the
Pivotal Character, it will be shown that the way she believed things to be
really IS the way they are in spite of evidence to the contrary. The message
here is that our understanding is sometimes not limited by past misconceptions,
but by lack of information in the present. “Keeping the faith” describes the
feeling very well. Even in the face of major contradiction, holding on to one’s
views and dismissing the apparent reality as an illusion or
falsehood.
For the Primary Character, it will be shown that things are
really different than believed and the only solution is to alter one’s beliefs.
This message is that we must update our understanding in the light of new
evidence or information. “Changing one’s faith” is the issue here.
In
fact, that is what stories are all about: Faith. Not just having it, but also
learning if it is valid or not. That is why either Character, Pivotal or
Primary, must make a Leap of faith in order to succeed. At the climax of a
story, the need to make a decision between remaining steadfast in one’s faith or
altering it is presented to both Pivotal and Primary Characters. EACH must make
the choice. And each will succeed or fail.
The reason it is a Leap of
Faith is because we are always stuck with our limited Subjective view. We cannot
know for sure if the fact that evidence is mounting that change would be a
better course represents the pangs of Conscience or the tugging of Temptation.
We must simply decide based on our own internal beliefs.
If we decide
with the best available evidence and trust our feelings we will succeed, right?
Not necessarily. Success or failure is just the author’s way of saying she
agrees or disagrees with the choice made. Just like real life stories we hear
every day of good an noble people undeservedly dying or losing it all, a
Character can make the good and noble choice and fail. This is the nature of a
true Dilemma: that no matter what you do, you lose. Of course, most of us read
stories not to show us that there is no fairness in the impartial Universe
(which we see all too much of in real life) but to convince ourselves that if we
are true to the quest and hold the “proper” faith, we will be rewarded. It
really all depends on what you want to do to your audience.
A story in
which the Main Character is Pivotal will have dynamics that lead the audience to
expect that remaining Steadfast will solve the problem and bring success.
Conversely, a story in which the Main Character is Primary will have differently
dynamics that lead the audience to expect that Changing will solve the problem
and bring success. However, in order to make a statement about real life outside
of the story, the Author may violate this expectation for propaganda or shock
purposes.
For example, if, in Star Wars, Luke had made the same choice and
turned off his targeting computer (trusting in the force), dropped his bombs,
and missed the target, Darth blows him up and the Death Star obliterates the
rebels… how would we feel? Sure you could write it that way, but would you want
to? Perhaps! Suppose you made Star Wars as a government sponsored entertainment
in a fascist regime. That might very WELL be the way you would want to end
it!
The point being, that to create a feeling of “completion” in an
audience, if the Main Character is Pivotal, she MUST succeed by remaining
Steadfast, and a Primary Main Character MUST change.
Now, let’s take this
sprawling embryonic understanding of Justification and apply it specifically to
story structure.
The Dramatica Model is built on the process of noting
that an inequity exists, then comparing all possible elements of Mind to
Universe until the actual nature of the inequity is located, then making a Leap
of Faith to change approach or remain steadfast.
At the most basic level,
we have Mind and we have Universe, as indicated in the introduction to this
book. An inequity is not caused solely by one or the other but by the difference
between the two. So, an inequity is neither in Mind nor Universe, but between
them.
However, based on their past experiences (assumed causal
relationships in backstory) a given Subjective Character will choose either Mind
or Universe as the place to attempt to resolve the inequity. In other words, she
decides that she likes one area the way it is, and would rather change the
other. As soon as this decision is made, the inequity becomes a problem because
it is seen in one world or the other. i.e.: “There is a problem with my
situation I have to work out.” or “I have to work out a personal
problem”.
Doesn’t a Character simply see that the problem is really just
an inequity between Mind and Universe? Sure, but what good does that do them? It
is simply not efficient to try to change both at the same time and meet halfway.
Harking back to our introductory example of Jane who wanted a $300 jacket:
Suppose Jane decided to try and change her mind about wanting the jacket even
while going out and getting a job to earn the money to buy it. Obviously, this
would be a poor plan, almost as if she were working against herself, and in
effect she would be. This is because it is a binary situation: either she has a
jacket or she does not, and, either she wants a jacket or she does not. If she
worked both ends at the same time, she might put in all kinds of effort and end
up having the jacket not wanting it. THAT would hardly do! No, to be efficient,
a Character will consciously or responsively pick one area or the other in which
to attempt to solve the problem, using the other area as the measuring stick of
progress.
So, if a Main Character picks the Universe in which to attempt
a solution, she is a “Do-er” and it is an Action oriented story. If a Main
Character picks the Mind in which to attempt a solution, she is a “Be-er” and it
is a Decision oriented story. Each story has both Action and Decision, for they
are how we compare Mind against Universe in looking for the inequity. But an
Action story has a focus on exploring the physical side and measuring progress
by the mental, where as a Decision story focuses on the mental side and measures
progress by the physical.
Whether a story is Action or Decision has
nothing to do with the Main Character being Pivotal or primary. As we have seen,
James Bond has been both. And in the original “Raiders of the Lost Ark”, Indy
must change from his disbelief of the power of the ark and its supernatural
aspects in order to succeed by avoiding the fate that befalls the Nazis – “Close
your eyes, Marian; don’t look at it!”
Action or Decision simply describes the
nature of the problem solving process, not whether a character should remained
steadfast or change. And regardless of which focus the story has, a Pivotal
Character story has dynamics indicating that remaining steadfast is the proper
course. That mean that in an Action story, a Pivotal Character will have chosen
to solve the problem in the Universe and must maintain that approach in the face
of all obstacles in order to succeed. In a Decision story, a Pivotal Character
will have chosen to solve the problem in the Mind, and must maintain that
approach to succeed. On the other hand, a Primary Character, regardless of which
world she selects to solve the problem, will discover she chose the wrong one,
and must change to the other to find the solution.
A simple way of
looking at this is to see that a Pivotal Character must work at finding the
solution, and if diligent will find it where she is looking. She simply has to
work at it. In Dramatica, when a Pivotal Character is the Main Character, we
call it a Work Story (which can be either Action or Decision)
A Primary
Character works just as hard as the Pivotal to find the solution, but in the end
discovers that the problem simply cannot be solved in the world she chose. She
must now change and give up her steadfast refusal to change her “fixed” world in
order to overcome the log jam and solve the problem. Dramatica calls this a
Dilemma story, since it is literally impossible to solve the problem in the
manner originally decided upon.
From the Subjective view, both Pivotal
and Primary work at solving the problem. Also, each is confronted with evidence
suggesting that they must change. This evidence is manifested in increasingly
growing obstacles they both must overcome. So what makes the audience want one
character to remain steadfast and the other to change?
The Objective
view.
Remember, we have two views of the Story Mind. The
Subjective is the limited view in which the audience, in empathy with the Main
Character, simply does not have enough information to decide whether or not to
change. But then, unlike the Main Character, the audience is privy to the
Objective view which clearly shows (by the climax) which would be the proper
choice. To create a sense of equity in the audience, if the Main Character’s
Subjective Choice is in line with the Objective View, they must succeed. But if
a propaganda or shock value is intended, an author may choose to have either the
proper choice fail or the improper choice succeed.
This then provides a
short explanation of the driving force behind the unfolding of a story, and the
function of the Subjective Characters. Taken with the earlier chapters on the
Objective Characters, we now have a solid basic understanding of the essential
structures and dynamics that create and govern Characters.