Protagonist drives the plot forward.
Antagonist
tries to stop him.
The Protagonist is the Prime Mover of the effort to
achieve the Story’s Goal. The Antagonist is the Chief Obstacle to that effort.
In a sense, Protagonist is the irresistible force and Antagonist is the
immovable object.
In our own minds, we survey our environment and
consider whether or not we could improve things by taking action to change them.
The struggle between the Protagonist and Antagonist represents this inner
argument: is it better to leave things the way they are or to try and rearrange
them?
The Protagonist represents our Initiative, the motivation to change
the status quo. The Antagonist embodies our Reticence to change the status quo.
These are perhaps our two most obvious human traits – the drive to alter our
environment and the drive to keep things the way they are. That is likely why
the Archetypes that represent them are usually the two most visible in a
story.
Functionally, the character you choose as your Protagonist will
exhibit unswerving drive. No matter what the obstacles, no matter what the
price, the Protagonist will charge forward and try to convince everyone else to
follow.
Without a Protagonist, your story would have no directed drive.
It would likely meander through a series of events without any sense of
compelling inevitability. When the climax arrives, it would likely be weak, not
seen as the culmination and moment of truth so much as simply the
end.
This is not to say that the Protagonist won’t be misled or even
temporarily convinced to stop trying, but like a smoldering fire the Protagonist
is a self-starter. Eventually, he or she will ignite again and once more resume
the drive toward the goal.
In choosing which of your characters to assign
the role of Protagonist, do not feel obligated to choose one whose Storytelling
qualities make it the most forceful. The Protagonist does not have to be the
most powerful personality. Rather, it will simply be the character who keeps
pressing forward, even if in a gentle manner until all the obstacles to success
are either overcome or slowly eroded.
When creating your own stories,
sometimes you will know what your goal is right off the bat. In such cases, the
choice of Protagonist is usually an easy one. You simply pick the character
whose storytelling interests and nature is best suited to the
objective.
Other times, you may begin with only a setting and your
characters, having no idea what the goal will turn out to be. By trying out the
role of Protagonist on each of our characters, you can determine what kind of a
goal the nature of that character might suggest.
By working out an
appropriate goal for each character as if it were the Protagonist, you’ll have a
choice of goals. Developing the plot of your story then becomes a matter of
choosing among options rather than an exercise in the brute force of creating
something from nothing.
What, now, of the Antagonist? We have all heard
the idioms, Let sleeping dogs lie, Leave well enough alone, and If it works –
don’t fix it. All of these express that very same human quality embodied by the
Antagonist: Reticence.
To be clear, Reticence does not mean that the
Antagonist is afraid of change. While that may be true, it may instead be that
the Antagonist is simply comfortable with the way things are or may even be
ecstatic about them. Or, he or she may not care about the way things are but
hate the way they would become if the goal were achieved.
Functionally,
the character you choose as your Antagonist will try anything and everything to
prevent the goal from being achieved. No matter what the cost, any price would
not seem as bad to this character as the conditions he or she would endure if
the goal comes to be. The Antagonist will never cease in its efforts, and will
marshal every resource (human and material) to see that the Protagonist fails in
his efforts.
Without an Antagonist, your story would have no concerted
force directed against the Protagonist. Obstacles would seem arbitrary and
inconsequential. When the climax arrives, it would likely seem insignificant,
full of sound and fury, signifying nothing.
In choosing one of your
characters as the Antagonist, don’t be trapped into only selecting a
mean-spirited one. As described earlier, it may well be that the Protagonist is
the Bad Guy and the Antagonist is the Good Guy. Or, both may be Good or both
Bad.
The important thing is that the Antagonist must be in a position in
the plot to place obstacles in the path of the Protagonist. Since the drive of
the Protagonist is measured by the size of the obstacles he or she must
overcome, it is usually a good idea to pick the character who can bring to bear
the greatest obstacles.
Ask yourself which of your characters would have
the most to lose or be the most distressed if the goal is achieved. That will
likely be your Antagonist. But don’t discount the other candidates out of hand.
In storytelling, characters are not always what they seem. Even the character
who seems most aligned with the Protagonist’s purpose may have a hidden agenda
that makes them the perfect choice for Antagonist. You might play such a
character as an apparent aid to the effort, and later reveal how that character
was actually behind all the troubles encountered.